Blackfoot wrote:martin wrote:8th ave wrote:martin wrote:a little more tempo never hurts anything
unless you're playing okc or miami
i wouldn't worry about miami or okc right now
we are at our best when we run, either build on it or redraft whole personel
Lol
Warriors execute in the half court very well. Love the unique problem solving though, do something or tear it down and start over.
I say warriors hal-court is only good when curry has the ball and is blitzed, which extrats one more defending player from inside three point ark and so creates space for passing, which HAS to be fast/quick.
Link 1:
http://hoopspeak.com/2013/01/dont-try-t ... d-offense/ Also, because teams blitz curry early in the shotclock, it creates early offense.
Link 2:
http://www.82games.com/comm32.htmIf it does not work we more often than not rely on late clock random shots. Obvious solution - run your offense fast, make quick desicions, if you can - knock an opponent in first rounds (fastbreak), if you can't, have your half-court offense set to destroy opposition in first 10 seconds of possesion - this is a blueprint for most teams that have no dominating post players that could work for fouls and double teams and thus make a slow half-court offense workable.
Link 3:
http://www.thepostgame.com/blog/dish/20 ... r-win-moreThe best way is to think of defense as part of the offense - as mentioned in second article early defense is also essential, by executing in early defense and offense you achieve a control of the pace of the game, you put another team on the receiving end and make it ponder about adjustments.